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"R.E.P.O. Monsters: Kill or Escape Strategies"

by Victoria May 08,2025

"R.E.P.O. Monsters: Kill or Escape Strategies"

*R.E.P.O.* has taken the horror gaming scene by storm in 2025, captivating streamers and players alike with its diverse array of monsters, each presenting unique challenges and methods of engagement. Below, you'll find a comprehensive guide on all the monsters in *R.E.P.O.* and the best strategies to handle them.

All Monsters in R.E.P.O.

Animal

Threat Level: Low

The Animal is swift but poses little threat, dealing minimal damage. It's easy to eliminate since it doesn't retaliate. Simply approach and dispatch it quickly to avoid any minor damage it might inflict.

Apex Predator (Duck)

Threat Level: Low

The Apex Predator, a seemingly harmless duck, remains non-aggressive unless provoked. If you're looking to earn some easy cash, lure it to the extraction zone and crush it with the piston for a quick kill.

Bang

Threat Level: Medium

The Bang is a grenade-like explosive enemy that rushes and detonates upon spotting you. To safely neutralize it, grab and toss it into water, lava, or acid. Cleverly, you can also use Bangs to damage other monsters in the vicinity.

Bowtie

Threat Level: Low

Bowties emit a scream that immobilizes players, preventing movement and pushing them back. Although the scream isn't harmful, it can lead to environmental damage. These slow-moving enemies are vulnerable during their scream, making it ideal to sneak up and attack when they're distracted.

Chef

Threat Level: Medium

The Chef's predictable attack involves leaping and slashing with knives. Dodge its attack to exploit its temporary imbalance, providing a window for counterattacks.

Clown

Threat Level: High

One of the deadlier foes, the Clown uses a height-adjusting laser and can charge with a melee attack. Post-laser, it's momentarily stunned, offering a prime opportunity for either attack or escape.

Gnome

Threat Level: Low

Gnomes, traveling in packs, focus on destroying your loot rather than causing direct harm. Their fragility allows for easy kills by simply slamming them against a wall or the floor.

Headman

Threat Level: Low

The Headman, a floating head, becomes aggressive only when exposed to light. Otherwise, it's relatively harmless and easy to avoid.

Hidden

Threat Level: Medium

The Hidden, appearing as a cloud of black smoke, can stun and disarm you, making you vulnerable to other enemies. It's tough to spot, so hiding is often the best strategy when it's near.

Huntsman

Threat Level: Medium

Blind but sound-sensitive, the Huntsman patrols a fixed route and fires its shotgun at any noise. It's best to avoid this dangerous enemy due to its instant-kill potential at close range.

Mentalist

Threat Level: Medium

The Mentalist, an alien-like entity, creates an anti-gravity field upon spotting you, levitating and slamming objects down. It teleports, making it hard to escape, but it's vulnerable to melee attacks and can be rescued by other players.

Reaper

Threat Level: Medium

Slow and deaf, the Reaper is easy to avoid but tough to kill due to its strength. Use ranged weapons for a safer approach to defeating it.

Robe

Threat Level: High

Fast and aggressive, Robe increases its speed when directly looked at, making it a formidable foe. Avoid eye contact and hide to evade its high-damage attacks.

Rugrat

Threat Level: Low

Rugrat, while generally harmless, scavenges for items to throw at players. It's best to keep your distance as it requires multiple people to effectively kill by smashing it against a wall.

Spewer

Threat Level: Medium

The Spewer chases and vomits on players, causing occasional vomiting that can damage nearby players or items. Grab and shake it to make it retreat.

Shadow Child

Threat Level: Low

Despite its eerie appearance, the Shadow Child is easily defeated with a single hit due to its low HP.

Trudge

Threat Level: High

Trudge, slow yet deadly, pulls players in for a devastating mace attack. Hiding is the best strategy to avoid its insta-kill capability.

Upscream

Threat Level: Medium

Upscreams, traveling in groups, grab and throw players, causing damage and stunning them. Use a tranq gun to stun them, then grab and slam them into a wall or floor for an effective takedown.

By understanding the behaviors and weaknesses of each monster in *R.E.P.O.*, players can navigate the game more effectively. For more tips and detailed strategies, be sure to check out resources on The Escapist.