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Helldivers 2: Liste des niveaux passifs d'armure

by Anthony Feb 20,2025

Helldivers 2 Armour Passifs: A Guide complet et liste de niveaux

Helldivers 2 catégorise l'armure en types légers, moyens et lourds, chacun ayant un impact sur la mobilité et la défense. Cependant, le pouvoir réel réside dans les passifs d'armure - des avantages puissants modifiant considérablement le gameplay. Ce guide détaille tous les passifs et fournit une liste de niveaux pour optimiser vos charges.

Tous les passifs d'armure dans Helldivers 2

Le jeu possède actuellement 14 passifs d'armure, chacun façonnant votre stratégie et votre efficacité. Notez que les passifs sont liés à un armure corporelle; Les casques et les capes n'offrent aucun bonus supplémentaire.

Armor PassiveDescription
Acclimated50% resistance to acid, electrical, fire, and gas damage.
Advanced Filtration80% resistance to gas damage.
Democracy Protects50% chance to survive lethal attacks (like headshots); prevents chest injuries (internal bleeding).
Electrical Conduit95% resistance to lightning arc damage.
Engineering Kit+2 grenade capacity; 30% recoil reduction while crouching or prone.
Extra Padding+50 armor rating.
Fortified50% resistance to explosive damage; 30% recoil reduction while crouching or prone.
Inflammable75% resistance to fire damage.
Med-Kit+2 stim capacity; +2 seconds additional stim duration.
Peak Physique100% increased melee damage; improved weapon handling (reduced weapon movement drag).
Scout30% reduced enemy detection range; map markers generate radar scans revealing nearby enemies.
Servo-Assisted30% increased throwing range; 50% additional limb health.
Siege-Ready30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity.
Unflinching95% reduced recoil flinching.

Liste des niveaux passifs d'armure (HellDivers 2 Version 1.002.003)

Cette liste de niveaux évalue les passifs en fonction de la valeur globale, de l'utilité et de l'efficacité dans diverses missions et types ennemis.

TierArmor PassiveWhy?
**S**Engineering KitExtra grenades are invaluable for diverse tasks: sealing bug holes, destroying fabricators, and utilizing powerful grenades like Thermites.
Med-KitSignificantly boosts survival; synergizes exceptionally well with the Experimental Infusion booster.
Siege-ReadySubstantially improves ammo management and reload speed, especially beneficial with high-consumption weapons.
**A**Democracy ProtectsProvides strong early-game defense, increasing survivability against lethal attacks.
Extra PaddingOffers consistent damage resistance.
FortifiedExtremely useful generally, and exceptionally effective against Automatons, mitigating explosive damage.
Servo-AssistedHighly effective against Terminids; increased throwing range allows for safer stratagem deployment and grenade use.
**B**Peak PhysiqueSituational; melee combat is generally avoided. The weapon handling improvement is useful but not game-changing.
InflammableIdeal for fire-based builds, particularly effective in environments with fire hazards.
ScoutUseful for revealing enemy positions, but could benefit from highlighting objectives.
**C**AcclimatedLimited value; rarely will all four elemental damage types be present in a single mission.
Advanced FiltrationOnly beneficial for gas-focused builds; overall impact is relatively low.
Electrical ConduitPrimarily useful against the Illuminate; other options often provide better overall effectiveness.
UnflinchingMinimal impact on combat effectiveness.

Ce guide devrait vous aider à adapter vos choix d'armures à n'importe quelle mission dans Helldivers 2. N'oubliez pas d'adapter votre chargement en fonction des défis spécifiques et des types ennemis auxquels vous êtes confronté.