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Helldivers 2: Armor Passive Tier List

by Anthony Feb 20,2025

Helldivers 2 Armor Passives: A Comprehensive Guide & Tier List

Helldivers 2 categorizes armor into light, medium, and heavy types, each impacting mobility and defense. However, the real power lies in the armor passives – potent perks significantly altering gameplay. This guide details all passives and provides a tier list to optimize your loadouts.

All Armor Passives in Helldivers 2

The game currently boasts 14 armor passives, each shaping your strategy and effectiveness. Note that passives are tied to body armor; helmets and capes offer no additional bonuses.

Armor Passive Description
Acclimated 50% resistance to acid, electrical, fire, and gas damage.
Advanced Filtration 80% resistance to gas damage.
Democracy Protects 50% chance to survive lethal attacks (like headshots); prevents chest injuries (internal bleeding).
Electrical Conduit 95% resistance to lightning arc damage.
Engineering Kit +2 grenade capacity; 30% recoil reduction while crouching or prone.
Extra Padding +50 armor rating.
Fortified 50% resistance to explosive damage; 30% recoil reduction while crouching or prone.
Inflammable 75% resistance to fire damage.
Med-Kit +2 stim capacity; +2 seconds additional stim duration.
Peak Physique 100% increased melee damage; improved weapon handling (reduced weapon movement drag).
Scout 30% reduced enemy detection range; map markers generate radar scans revealing nearby enemies.
Servo-Assisted 30% increased throwing range; 50% additional limb health.
Siege-Ready 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity.
Unflinching 95% reduced recoil flinching.

Armor Passive Tier List (Helldivers 2 version 1.002.003)

This tier list evaluates passives based on overall value, utility, and effectiveness across various missions and enemy types.

Tier Armor Passive Why?
S Engineering Kit Extra grenades are invaluable for diverse tasks: sealing bug holes, destroying fabricators, and utilizing powerful grenades like Thermites.
Med-Kit Significantly boosts survival; synergizes exceptionally well with the Experimental Infusion booster.
Siege-Ready Substantially improves ammo management and reload speed, especially beneficial with high-consumption weapons.
A Democracy Protects Provides strong early-game defense, increasing survivability against lethal attacks.
Extra Padding Offers consistent damage resistance.
Fortified Extremely useful generally, and exceptionally effective against Automatons, mitigating explosive damage.
Servo-Assisted Highly effective against Terminids; increased throwing range allows for safer stratagem deployment and grenade use.
B Peak Physique Situational; melee combat is generally avoided. The weapon handling improvement is useful but not game-changing.
Inflammable Ideal for fire-based builds, particularly effective in environments with fire hazards.
Scout Useful for revealing enemy positions, but could benefit from highlighting objectives.
C Acclimated Limited value; rarely will all four elemental damage types be present in a single mission.
Advanced Filtration Only beneficial for gas-focused builds; overall impact is relatively low.
Electrical Conduit Primarily useful against the Illuminate; other options often provide better overall effectiveness.
Unflinching Minimal impact on combat effectiveness.

This guide should help you tailor your armor choices to any mission in Helldivers 2. Remember to adapt your loadout based on the specific challenges and enemy types you face.