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"Dead Sails: Mastering All Items, Weapons, and Boats"

by Benjamin Apr 12,2025

If you're like me and struggling to survive in Dead Sails, don't worry—there's a wide array of weapons, boats, and other items to help you make it to the next safe zone. I've put together a comprehensive guide on all items in Dead Sails, detailing how to obtain and use them to streamline your gameplay experience.

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Table of contents

All Weapons & Ammo in Dead Sails Armor in Dead Sails Full List of Boats in Dead Sails All Rafts in Dead Sails Every Healing Item in Dead Sails Miscellaneous Items in Dead Sails New Items in Dead Sails

All Weapons & Ammo in Dead Sails

all items in Dead Sails

Screenshot by The Escapist

Hand-to-hand combat won't cut it in Dead Sails. To tackle the toughest mobs and secure the best loot, you need to be well-armed. The game keeps the weapon selection simple, with each serving a unique purpose. Here's a detailed look at the weapons available, their mechanics, and where to find them:

**Name****Where to get it****Info**
*Shotgun*Costs 30 Dabloons at the Shop Store in any safe zoneUnbeatable at close range; perfect for night-time mob rushes.
*Shotgun Ammo*Available for 25 Dabloons at the Shop Store or a special boatSold in batches of 12 rounds; use them wisely.
*Revolver*Costs 20 Dabloons or $35 (all $ symbols in this article refer to in-game money, not IRL dollars)Only 4 bullets per barrel; make each shot count.
*Revolver Ammo*15 Dabloons or $15 at any Shop Store in a townLimited to 4 bullets; precision is key.
*Rifle*You can buy it at the Shop Store for $75 or 25 DabloonsVersatile for long-range sniping and decent at mid-range.
*Rifle Ammo*Costs 25 Dabloons or $35 in-game moneyRefill your rifle; more generous than revolver ammo.
*Grenade*Costs 15 Dabloons at the Shop StoreIdeal for clearing out structures; sends mobs scattering.
*Dynamite*Buy for 15 Dabloons at the Shop Store or get it by default with the Miner classPowerful AoE explosive for removing obstacles and dealing massive damage.
*Turret*Varies in cost depending on the type, but found at every Shop StoreStatic machine gun for your boat; high RPM and needs a player to operate.

Armor in Dead Sails

While Dead Sails keeps armor options simple, they're essential for survival. There are only two types, but they can make a significant difference in your gameplay:

**Name****Where to get it****Info**
*Chestplate*Costs 75 Dabloons from the Shop StoreReduces damage from enemies, but won't prevent death.
*Helmet*Costs 75 Dabloons at the Shop StoreDecreases damage taken; highly effective when paired with the chestplate.

Full List of Boats in Dead Sails

all items in Dead Sails

Screenshot by The Escapist

Boats in Dead Sails are not just for transport; they serve as mobile storage units. With a team, you can ferry loot back and forth to sell at safe zones. While they don't vary in speed or size, their unique designs set them apart:

**Name****Where to get it****Info**
*Default*Starting boat, no purchase neededReliable for beginners until you get the hang of things.
*Military*Available for 150 Dabloons in the starting lobbyCamouflage adds a tactical edge.
*Junk*Same as aboveIt may look like trash, but it's your trash.
*Modern Boat*Same as aboveSleek and simple for those who prefer subtlety.
*Dragon Boat*Same as aboveA whimsical blend of Mickey Mouse and Viking aesthetics.
*Rubber Duckie*Same as aboveArguably the best boat in the game; fun and quirky.
*Viking Boat*Same as aboveComplete with shields, spears, and a dragon carving; visually striking.
*Empress*Same as aboveA stylish pink vessel for the discerning looter.
*Sheep*Same as aboveEvery list needs a black sheep, even in boat form.
*Shark Boat*Same as aboveSadly, no Baby Shark soundtrack included.
*Bling Boat*Same as aboveFor those who want to feel like 50 Cent in 2005.

For extra space to accommodate your team or loot, consider adding a raft to your fleet.

All Rafts in Dead Sails

all items in Dead Sails

Screenshot by The Escapist

Rafts provide additional storage for loot, turrets, or even fuel. Here's what you can get:

**Name****Where to get it****Info**
*Default*FreeBasic storage for beginners.
*Jail*Costs 200 Dabloons and 1 winUseful for imprisoning mobs or storing fuel.
*Medic*Costs 300 Dabloons and 3 winsEquipped with bandages and medkits for quick healing.
*Trader*Costs 500 Dabloons and 10 winsAllows in-game trading, reducing dependence on safe zones.
*Ammo*Costs 400 Dabloons and 5 winsProvides easy access to ammo, avoiding trips to safe zones.

Every Healing Item in Dead Sails

all items in Dead Sails

Screenshot by The Escapist

Healing items are crucial for extending your gameplay. Whether you're a Medic or not, these will come in handy:

**Name****Where to get it****Info**
*Bandage*Costs 3 Dabloons or $10 at the Shop StoreProvides a small health boost; useful in stacks but costly.
*Shark oil*Costs $35 at the General StoreHeals to 100% health and grants a temporary speed boost.
*Medkit*Costs 20 DabloonsRestores 100% health; best value for money.

Miscellaneous Items in Dead Sails

all items in Dead Sails

Screenshot by The Escapist

Don't overlook miscellaneous items; they can be lifesavers in Dead Sails:

**Name****Where to get it****Info**
*Coal*Costs 3 Dabloons or $20 at the Shop StoreProvides ship protection and fuel until the next safe area.
*Shovel*Starter item for the Miner classCan be used as a makeshift weapon, but not very effective.
*Torch*Costs 3 Dabloons or $10Essential for visibility at night, spotting loot and mobs.
*Steel*Costs 10 Dabloons at the Shop StoreBasic ship protection; less cost-effective than steel plates.
*Steel plate*Costs 25 Dabloons at the Shop StoreEnhanced protection for your boat against mobs.
*Cross*Costs 40 Dabloons at the Shop StoreKeeps zombies at bay during night-time looting.
*Lantern*Costs 3 Dabloons at the Shop StoreProvides light and can be used to hit mobs in a pinch.

New Items in Dead Sails

Alongside the new Kraken boss and class system changes, Dead Sails introduces three new items. While no one has found recipes yet, here's what we know:

**Name****Where to get it****Info**
*Sticky Mine*TBADesigned to damage enemy ships and serve as a trap; enhances stealth gameplay.
*Wizard Orb Staff*TBAThe first hint of magic, possibly limited to certain classes like Necromancers, Pyromaniacs, and Priests.
*Flying Broomstick*TBAAcquired through a recipe; may have class restrictions or other requirements.

With this comprehensive guide, you're now equipped to dominate Dead Sails. Remember, a bit of luck and teamwork can make all the difference. For further preparation, check out my guide on defeating the new Kraken and show that slippery squid who's in charge!