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League of Legends: Atakhan, Explained

by Blake Feb 08,2025

Atakhan: League of Legends' New Neutral Objective – A Comprehensive Guide

Atakhan, the "Bringer of Ruin," is League of Legends' newest neutral objective, joining the ranks of Baron Nashor and Elemental Dragons. Debuting as part of the Noxus Invasion in Season 1 of 2025, Atakhan is unique because his spawn location and form are dynamically determined by in-game events. This adds a layer of unpredictable strategy to each match.

Atakhan's Spawn Time and Location:

Atakhan Spawn Time

  • Spawn Time: Atakhan always spawns at the 20-minute mark, pushing Baron Nashor's spawn to the 25-minute mark.
  • Pit Location: Atakhan's Pit appears at the 14-minute mark in the river. Its precise location (Top or Bot lane) depends on which side accumulates more damage and kills in the early game, giving teams a 6-minute preparation window. The pit features permanent walls, intensifying combat.

Atakhan's Forms and Buffs:

Atakhan manifests in one of two forms, influenced by early-game activity:

  • Voracious Atakhan (Low-Action Games): This form rewards aggressive play.

    Voracious Atakhan Buff

    • +40 gold per champion takedown (kills and assists) for the entire game.
    • One-time death mitigation: Instead of dying, affected champions enter a 2-second stasis before returning to base after 3.5 seconds. The killing enemy receives 100 gold and 1 Blood Petal.
  • Ruinous Atakhan (High-Action Games): This form rewards objective control and scaling.

    Ruinous Atakhan Buff

    • +25% increased rewards from all Epic Monsters (including previously slain ones).
    • 6 Blood Petals per team member.
    • Spawn of 6 large and 6 small Blood Rose plants near the pit, providing additional stat boosts.

Blood Roses and Petals:

Blood Roses and Petals

Blood Roses, new plants spawning near champion deaths and Atakhan's Pit (also after Ruinous Atakhan's defeat), grant Blood Petals upon destruction. These provide:

  • 25 XP (potentially increased by up to 100% for players with low K/D/A).
  • 1 Adaptive Force (converts to AD or AP).

Small Blood Roses grant 1 Petal, while large ones grant 3. This new mechanic adds a dynamic layer of strategic resource gathering to the game.