Home >  News >  Sony Unveils Ghost of Yōtei PS5 Release Date in New Trailer

Sony Unveils Ghost of Yōtei PS5 Release Date in New Trailer

by George May 23,2025

Sony has officially announced that Ghost of Yōtei, the eagerly awaited sequel to Sucker Punch's hit game, will launch on October 2, 2025, exclusively for the PlayStation 5. Alongside the release date, a captivating new trailer has been unveiled, introducing the Yōtei Six, a notorious gang that protagonist Atsu has vowed to hunt down. The trailer also showcases a novel gameplay feature allowing players to "glimpse Atsu’s past and understand everything that was taken from her."

In a detailed post on the PlayStation Blog, Andrew Goldfarb, Sucker Punch's senior communications manager, delves into the game's narrative. Set 16 years after a tragic event in Ezo (known today as Hokkaido), the story follows Atsu, who survived an attack by the Yōtei Six that resulted in the loss of her family. Left for dead and pinned to a burning ginkgo tree, Atsu's journey is one of vengeance and redemption. She returns home armed with the same katana used against her, determined to hunt down the six members of the gang: The Snake, The Oni, The Kitsune, The Spider, The Dragon, and Lord Saito. As Atsu's quest unfolds, she encounters allies and discovers a deeper purpose beyond revenge.

Ghost of Yōtei comes to PS5 on 2nd October.

New trailer introduces the Yōtei Six — gang members Atsu has sworn to hunt down: link to trailer embedded tweet image

— PlayStation Europe (@PlayStationEU) April 23, 2025

By scheduling Ghost of Yōtei for an October release, Sony positions the game in direct competition with the much-anticipated Grand Theft Auto 6, slated for a fall 2025 launch. However, with Rockstar Games yet to confirm a specific date, Sony's decision to announce now reflects the urgency to capture the attention of gamers.

The trailer balances story-driven cutscenes with gameplay footage, highlighting the stunning environments and Atsu's horseback journeys, alongside intense combat sequences. Sucker Punch aims to enhance player control over Atsu's narrative compared to its predecessor, Ghost of Tsushima. Creative director Jason Connell emphasizes the team's effort to create a less repetitive open world, stating, "One challenge that comes with making an open-world game is the repetitive nature of doing the same thing over again. We wanted to balance against that and find unique experiences.”

Ghost of Yōtei Screenshots

View 8 Images

Goldfarb explains that players will have the freedom to decide the order in which they pursue members of the Yōtei Six. Additionally, Atsu can track other dangerous targets for bounties and learn new skills from weapon sensei. "Ezo is wild, and as deadly as it is beautiful," Goldfarb notes. "As you trek across the open world you’ll find unexpected dangers and peaceful reprieves (including some returning activities from Tsushima), and you’ll be able to build a campfire anywhere in the open world for a rest under the stars. We want you to have the freedom to explore Ezo however you decide to, and we can’t wait to share more."

The game introduces new weapon types such as the ōdachi, kusarigama, and dual katanas, and promises "massive sightlines that let you look far across the environment, skies of twinkling stars and auroras, and vegetation that sways believably in the wind," along with "enhanced performance and visuals on PlayStation 5 Pro."