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Till you Last: Safe Zone

Till you Last: Safe Zone

Strategy 0.1.2 87.7 MB by boypipz ✪ 3.1

Android 6.0+Apr 02,2025

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Game Introduction

Dive into the thrilling world of SANDBOX Simple Strategy Endless Defense Base Building, Unit Survival Simulator—now in EARLY ACCESS. We're incredibly grateful for your support as we continue to develop this immersive game.

Experience a casual yet realistic endless defense scenario combined with base building, unit management, and survival elements in our sandbox simulator. Your mission is to transform your zone into a secure fortress. Rescue civilians, manage their safety by either integrating them into your community or evacuating them for ultimate protection. Enhance your population's quality of life, eradicate foes and infected using a diverse range of units, air and land vehicles (currently in development), buildings, and weapons. Tackle randomized events (in progress) from minor issues to catastrophic disasters, all from the convenience of your mobile device.

Enjoy SANDBOX Gameplay at your fingertips, inspired by survival colony, real-time strategy (RTS), and sandbox simulation games on PC, with survival elements to be implemented.

Minimum Specs for Acceptable Performance:

  • DEVICE: Oppo A5S, Equivalent or Better
  • CPU: Octa-core (4x2.3 GHz Cortex-A53 & 4x1.8 GHz Cortex-A53) Equivalent or Better
  • GPU: PowerVR GE8320 Equivalent or Better
  • RAM: 32GB 3GB RAM Equivalent or Better

v0.1 Released:

  • Endless Defense Outpost/Base Building Survival RTS SANDBOX
  • Units and Buildings function and logic
  • Endless Zombie Horde: they get faster with each kill
  • Civilian/Workers/Builders Management
  • Resource Collection logic and Requirements
  • Units, Buildings, and Resources Saving
  • One-Trusty Main Sentry Gun with Level Upgrades
  • Simple Basic Research Tree
  • Tactical Command System for Units

WIP v0.2 to be Released:

  • Reported Bugfixes - we need your input! Thanks!
  • Early Features Improvement
  • Vehicles: Civilian and Military vehicles
  • Random Interactive Events: Civilian Rescue Bus Crash, Helicopter Crash, Plane Crash, Essential Resources Drop - needs improvement
  • Main Sentry Gun Upgrade Improvements and Features
  • Player's Suggestions: to be collected

Not Started Yet v0.3 Release:

  • Reported Bugfixes - we need your input! Thanks!
  • Civilians & VIPs Rescue Operations
  • Expedition
  • In-depth Research Trees and Upgrades
  • Unit Gears and individual Customization
  • Explosives: Artillery, Grenade Launchers, Rockets
  • Man/Unmanned Emplacements
  • Population's Mood Happy and Sad System

Not Started Yet v0.4 Release:

  • More Sandbox Options: Grid Size, Starting Units, Starting Resources
  • Enemy Variants and Otherworldly Species
  • Enemy Pathing and Logic Improvement
  • Raiders Human
  • Unit Cover System

Not Started Yet v0.5 Release:

  • ART & ANIMATION IMPROVEMENTS/REWORKS!
  • FPS Performance Optimization!
  • Random Events on Expeditions

Not Started Yet v0.6 Release:

  • Weather System
  • Day and Night Cycle System
  • Quarantine Facility
  • Infection System

Misc. Features to be Implemented:

  • Unit Customizations
  • Theme Customization
  • and More to be Envisioned!

Rest assured, the game is not finished until I'm satisfied with the project. Thank you for your continued support!

Known Issues/Bugs:

  • Walls/Defenses are doubled/tripled layered after loading a saved game, making them super ultra sturdy.
  • Zombies/Infected become super fast at 5000 kills and 1000 evacuations upon continuing a saved game.
  • Low FPS on the Main Menu (investigating but not a priority at the moment, apologies).
  • Fairly large install size due to uncompressed frames from GIFs used for smooth and clear How-To-Play animations.
  • (Priority) Rescued Survivors in Holding disappear when continuing a saved game. Workaround: Evacuate them on the chopper before quitting/exiting the game.
  • Already dead single units come back to life upon continuing a saved game.
  • Workers and Builders count reset to 4/5 upon continuing a saved game.
  • Builders sometimes get stuck on building something invisible but can still work on the latest build and unbuild command.
  • Builders occasionally get stuck between built walls; use the finger tool in utilities options to interact with the units.
  • Workers may wander off; toggle the collection tool to bring them back to work.
Till you Last: Safe Zone Screenshot 0
Till you Last: Safe Zone Screenshot 1
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