by Caleb Apr 27,2025

In a recent statement, Take-Two Interactive CEO Strauss Zelnick shed light on the company's strategy regarding the release of games across various platforms, with a particular focus on the highly anticipated Grand Theft Auto VI. Zelnick revealed that the decision to delay the PC version of GTA 6 could result in a significant revenue loss of about 40%, which is typically generated from PC sales. Despite this, Take-Two remains committed to a staggered release strategy, opting not to launch the game simultaneously across all platforms.
This approach is consistent with the historical release pattern of the GTA series, where the PC version often follows after the console releases. The delay in the PC release is influenced by Rockstar's intricate relationship with the modding community, rather than any decline in sales of the PlayStation 5 and Xbox Series consoles. As such, Grand Theft Auto VI will adhere to this established model, and PC gamers should not expect a departure from this trend.
Assuming a fall 2025 release for GTA 6 on consoles, PC players might have to wait until 2026 to get their hands on the game. The anticipation surrounding GTA 6 extends beyond Take-Two Interactive, as evidenced by the first teaser breaking multiple YouTube records. The gaming industry is keenly watching to see if GTA 6 will set a new standard by breaking the psychological $100 price barrier, a move that could have a ripple effect, benefiting other companies and studios in the sector.
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