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Nintendo Refuses to Use Generative AI in Their Games

by Zachary Jan 24,2025

Nintendo's Cautious Approach to Generative AI in Game Development

Nintendo Refuses to Use Generative AI in Their Games

While the gaming industry explores generative AI's potential, Nintendo maintains a conservative stance due to IP concerns and its commitment to unique game design.

Nintendo President Shuntaro Furukawa's Stance on AI Integration

Nintendo Refuses to Use Generative AI in Their Games

During an investor Q&A, Furukawa stated Nintendo has no current plans to integrate generative AI into its games, citing primary concerns about intellectual property rights. He acknowledged AI's long-standing role in game development, particularly in NPC behavior control, but distinguished this from the newer generative AI capable of creating original content.

Nintendo Refuses to Use Generative AI in Their Games

Furukawa highlighted the creative potential of generative AI but emphasized the significant IP risks associated with its use, particularly the potential for copyright infringement.

Preserving Nintendo's Unique Identity

Nintendo Refuses to Use Generative AI in Their Games

Furukawa stressed Nintendo's decades-long commitment to crafting unique gaming experiences, built on extensive expertise. He indicated a preference for maintaining their distinctive approach, believing it offers value that technology alone cannot replicate.

Contrasting Approaches from Other Gaming Companies

Nintendo Refuses to Use Generative AI in Their Games

Unlike Nintendo, other gaming giants have embraced generative AI. Ubisoft's Project Neural Nexus utilizes generative AI for NPC interactions, emphasizing it as a tool within a broader design process. Square Enix views generative AI as a content creation opportunity, and EA's CEO predicts widespread adoption of generative AI in its development pipeline. This highlights the diverse perspectives within the industry regarding the integration of this technology.