by Dylan May 04,2025
From revolutionizing the 3D platformer genre with Crash Bandicoot to crafting one of the most emotionally resonant narratives in video games with The Last of Us, Naughty Dog has undeniably solidified its position as a titan in the gaming world. With each new franchise, the studio boldly shifts genres, leaving an indelible mark with its now-iconic paw print logo, which has become synonymous with grand productions, poignant storytelling, and characters that resonate beyond the screen.
Naughty Dog's evolution from creators of vibrant, whimsical platformers to masters of mature, narrative-driven experiences is a journey marked by nearly two dozen diverse titles, spanning everything from fantasy RPGs to educational math games. Let's delve into the complete catalog of Naughty Dog's releases up to 2025.
Naughty Dog has produced a total of 23 games, starting with their debut in 1985 and culminating with their latest release in 2022. This list encompasses all standalone games, expansions, and remakes. Note that remasters, such as the recent Last of Us Part 2 Remaster, and downloadable content (DLC) are not included in this count.

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The foundational project that set the stage for Naughty Dog's future successes, Math Jam was a collaborative effort by founders Jason Rubin and Andy Gavin. Developed for the Apple II under the studio name JAM, this educational game was self-published by the duo during their high school years. It focused on teaching basic arithmetic, but Rubin and Gavin soon shifted their focus to purely recreational gaming.
At the age of 16, Rubin and Gavin released their second game, Ski Crazed, for the Apple II. Players navigated their avatars down challenging ski slopes, dodging obstacles and aiming for high scores.
Their third game, Dream Zone, marked Naughty Dog's venture into the point-and-click adventure genre. Released in 1987, players explored a whimsical fantasy world within the protagonist's dreams, interacting with its quirky inhabitants to find a way out.
Marking the official debut of the Naughty Dog name and a partnership with EA, Keef the Thief was another humorous point-and-click adventure. Players assumed the role of Keef, a thief navigating a vast city and its outskirts, engaging with NPCs and pilfering items.
Two years later, Naughty Dog teamed up with EA again to launch Rings of Power on the SEGA Genesis. Players took on the role of Buc, a sorcerer in the fantasy world of Ushka Bau, tasked with collecting the pieces of a shattered magical staff to confront the malevolent demon, Void.
Venturing into the fighting genre, Naughty Dog released Way of the Warrior for the 3DO. Players selected a fighter to compete in a brutal tournament, aiming to become legendary.
Naughty Dog's first major hit, Crash Bandicoot, was their seventh game and the first on the PlayStation. Featuring the mutated experiment Crash Bandicoot, players navigated short, challenging stages to thwart the plans of the villainous Doctor Neo Cortex. This colorful 3D platformer became a cornerstone for a franchise that remains popular today.
In the sequel, Crash Bandicoot 2: Cortex Strikes Back, Crash continued his battle against Neo Cortex, this time searching for magical crystals to prevent Cortex's new Cortex Vortex space station. The game featured 25 stages with new mechanics, hazards, and bosses.
The final installment of Naughty Dog's Crash Bandicoot trilogy, Crash Bandicoot: Warped, introduced time travel as Crash and his sister Coco sought crystals to stop Cortex and his new ally, Uka Uka. With 25 new levels, fresh hazards, and the addition of Coco as a playable character, Warped was a fitting end to the trilogy.
As a spin-off, Crash Team Racing brought the Crash Bandicoot universe into the realm of arcade racing. Players raced as iconic characters across hazardous courses in various modes, adding a new dimension to the franchise.
Moving on from Crash Bandicoot, Naughty Dog introduced a new franchise with Jak and Daxter: The Precursor Legacy. This 3D platformer followed the adventures of Jak and Daxter as they sought to reverse Daxter's transformation into an otter-weasel hybrid and thwart the plans of Gol and Maia.
With Jak 2, Naughty Dog took a darker turn, setting the game in the dystopian Haven City. Jak, now harboring the Dark Jak alter-ego, and Daxter joined a rebellion against the corrupt leader, Baron Praxis. The game introduced guns, vehicles, and a shift to a futuristic sci-fi setting.
Concluding the Jak and Daxter trilogy, Jak 3 saw the duo exiled to The Wasteland, eventually returning to save Haven City. New features included additional vehicles, light eco powers, and new weapons, enriching the gameplay experience.
Following the trilogy, Naughty Dog released Jak X: Combat Racing, an arcade racing game featuring Jak and his allies or enemies racing across diverse tracks in both single- and multiplayer modes.
Naughty Dog's shift to cinematic storytelling began with Uncharted: Drake’s Fortune on the PlayStation 3. Players followed treasure hunter Nathan Drake on a quest for El Dorado, blending third-person shooting and platforming with a narrative reminiscent of Indiana Jones.
In Uncharted 2: Among Thieves, Nathan Drake pursued the lost city of Shambhala, facing betrayal and epic set pieces. The game refined the series' signature blend of action, adventure, and storytelling.
The final Uncharted game of the PS3 era, Uncharted 3: Drake’s Deception, saw Nathan Drake on a quest for the Atlantis of the Sands. The game delved into Drake's past, offering a thrilling conclusion to his PS3 adventures.
A landmark title, The Last of Us introduced players to a post-apocalyptic world overrun by infected humans. The emotional journey of Joel and Ellie as they navigated this harsh environment became a hallmark of Naughty Dog's storytelling prowess, later adapted into an HBO series.
As a prequel, The Last of Us: Left Behind explored Ellie's backstory through two timelines: one during the main campaign and another three weeks prior. The expansion focused on character development and exploration, adding depth to Ellie's narrative.
The finale of Nathan Drake's saga, Uncharted 4: A Thief’s End, brought him back for one last adventure. Utilizing the PS4's capabilities, the game introduced new mechanics like a grappling hook and non-linear levels, culminating in a satisfying conclusion.
A standalone expansion, Uncharted: The Lost Legacy, shifted focus to Chloe Frazer and Nadine Ross as they searched for the Tusk of Ganesh in India. The game expanded on Uncharted 4's open-ended level design, allowing players to explore and complete objectives at their own pace.
The sequel to The Last of Us, The Last of Us: Part II, shifted the focus to Ellie's quest for revenge in Seattle. Enhancing the series' stealth and combat mechanics, the game pushed the boundaries of storytelling and gameplay, despite its divisive narrative. The Last of Us: Part 2 Remastered, released for PS5 in 2024 and on PC in 2025, introduced enhanced graphics and a new roguelike mode, No Return.
Released in late 2022, The Last of Us: Part I was a complete remake of the original game, leveraging the PS5's power for enhanced graphics, improved gameplay, and advanced accessibility options.
Intergalactic: The Heretic Prophet is Naughty Dog's next big project, announced at the 2024 Game Awards. As the studio's first new IP since The Last of Us, it's in deep development but not expected to launch before 2027, potentially aligning with the PS6 generation.
While Intergalactic is the only officially announced game in development, studio head Neil Druckmann has hinted at a concept for The Last of Us Part 3. Although not a formal announcement, Druckmann suggested there might be "one more chapter" to The Last of Us saga, though more recent statements have downplayed the likelihood of a third installment. Meanwhile, fans can look forward to The Last of Us Season 2, adapting the second game, premiering on Max this weekend.
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