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Xbox and Windows to Unite in Handheld Device

by Zachary Jan 26,2025

Microsoft's foray into the handheld gaming market aims to blend the best of Xbox and Windows, creating a unified gaming experience across platforms. While specifics remain limited, the company's commitment to mobile gaming is evident, especially considering the rising popularity of handheld devices and the upcoming releases from competitors like Nintendo and Sony.

Although Xbox services are accessible on existing handheld consoles such as the Razer Edge and Logitech G Cloud, Microsoft's own dedicated handheld device is on the horizon. This confirmation from CEO Phil Spencer signals a significant investment in the portable gaming sector. Further details, however, are expected later this year, potentially including an official announcement.

Microsoft's strategy, as hinted by Jason Ronald, VP of Next Generation at Microsoft, involves integrating the strengths of both Xbox and Windows. This focus on a cohesive experience addresses current shortcomings of Windows on handheld devices, such as cumbersome navigation and troubleshooting complexities demonstrated by devices like the ROG Ally X. By borrowing from the Xbox OS, Microsoft seeks to optimize Windows for joystick-based control, a crucial aspect of the handheld experience.

This aligns with Phil Spencer's vision of a consistent Xbox experience across all hardware, regardless of whether it's a console or a handheld PC. Improved functionality, potentially through an overhauled portable OS, could differentiate Microsoft in the competitive handheld market. Addressing current technical issues, such as those experienced with Halo on the Steam Deck, is key to creating a superior handheld environment for flagship Xbox titles. The ultimate form this will take remains to be seen, but further information is anticipated later this year.

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