by Christian Apr 14,2025

Ein kürzlich veröffentlichtes Gameplay -Video von Assassins Creed Shadows hat den Spielern ihren ersten Blick auf Kyoto aus Synchronisation Viewpoint gegeben. Das Filmmaterial wird von der japanischen Medien -Outlet -Impert -Uhr geteilt und bietet den Protagonisten Naoe, der auf einem Dach klettern, um einen umfassenden Blick auf die Stadt zu enthüllen. Die Fans haben jedoch festgestellt, dass Kyoto kleiner zu sein scheint als erwartet und diskutierte Diskussionen über seine Gestaltung und Funktionalität im Spiel.
Reddit -Benutzer, die das Video ansahen, lobten schnell die visuelle Anziehungskraft von Kyoto, äußerten sich jedoch Bedenken hinsichtlich der wichtigsten Elemente, die für das Creed -Erlebnis des Attentäters von zentraler Bedeutung sind - insbesondere die Kletter- und Parkour -Mechanik. Aus dem Filmmaterial scheinen die Stadt möglicherweise keine ausreichenden Möglichkeiten für freien Rennen zu bieten, was zu einer Mischung von Reaktionen innerhalb der Gemeinde führt.
Hier sind einige der Kommentare, die diese Gefühle widerspiegeln:
Soll Kyoto nicht etwa die halbe Größe von Paris von der Einheit haben? Versteh mich nicht falsch, es sieht wunderschön aus, und es wird definitiv Spaß machen, es wird auf jeden Fall Spaß machen, aber ich hatte auf mindestens eine dicht besiedelte Stadt für Parkour gehofft.
Es sieht toll aus, aber es ist enttäuschend, dass wir auf eingeschränkte Parkour anstatt auf Freerunning beschränkt sind. Hoffentlich wird der Grappling -Haken das ausgleichen.
Sieht gut aus, aber es gibt nicht genug Strukturen für den richtigen Parkour.
Obwohl es visuell ansprechend ist, fühlt es sich nicht ganz wie eine Stadt an. Ich bin mir sicher, dass es historisch korrekt ist, aber es scheint, wenn es um Parkour -Potenzial geht.
Assassins Creed Shadows sollen am 20. März 2025 auf den Markt kommen und auf PlayStation 5, Xbox Series X | S und PC erhältlich sein. Wenn sich das Veröffentlichungsdatum nähert, erwarten die Fans mit eifrigen weiteren Details darüber, wie die Markenmechanik der Serie in diesen unverwechselbaren historischen Hintergrund einbezogen wird. Während sich Kyoto mehr auf Authentizität als auf die actionreiche Durchquerung konzentrieren kann, wird nur die Zeit zeigen, ob die Entwickler die Ästhetik mit ansprechenden Gameplay erfolgreich ausgeglichen haben.
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