by Christian Apr 14,2025

Un video de juego recientemente lanzado de Assassin's Creed Shadows le ha dado a los jugadores su primera visión de Kyoto desde un punto de vista de sincronización. Compartido por el medio de comunicación japonés Impress, el metraje presenta a la protagonista Naoe que sube una azotea para presentar una vista radical de la ciudad. Sin embargo, los fanáticos han notado que Kyoto parece más pequeño de lo previsto, encendiendo discusiones sobre su diseño y funcionalidad dentro del juego.
Los usuarios de Reddit que vieron el video se apresuraron a elogiar el atractivo visual de Kyoto, pero expresaron su preocupación por los elementos clave centrales para la experiencia del Credo de Assassin, específicamente, la escalada y la mecánica de Parkour. Desde el metraje, parece que la ciudad podría no brindar amplias oportunidades para la carrera libre, lo que lleva a una combinación de reacciones dentro de la comunidad.
Estos son algunos de los comentarios que reflejan estos sentimientos:
¿No se supone que Kyoto sea aproximadamente la mitad del tamaño de París de Unity? No me malinterpreten, se ve hermoso, y explorarlo definitivamente será agradable, pero esperaba al menos una ciudad densamente poblada diseñada para Parkour.
Se ve genial, pero es decepcionante que podamos limitarnos a Parkour restringido en lugar de freerunning completo. Con suerte, el gancho de agarre lo compensará.
Se ve bien, pero no hay suficientes estructuras para el parkour adecuado.
Si bien es visualmente atractivo, no se siente como una ciudad. Estoy seguro de que es históricamente preciso, pero parece faltando cuando se trata de potencial de parkour.
Assassin's Creed Shadows se lanzará el 20 de marzo de 2025, y estará disponible en PlayStation 5, Xbox Series X | S y PC. A medida que se acerca la fecha de lanzamiento, los fanáticos anticipan con entusiasmo más detalles sobre cómo se entrelazará la mecánica distintiva de la serie en este distintivo telón de fondo histórico. Si bien Kyoto puede centrarse más en la autenticidad que en el recorrido lleno de acción, solo el tiempo revelará si los desarrolladores han equilibrado con éxito la estética con un juego atractivo.
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