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Season 2 Masteries: Last Epoch Tier List

by Evelyn Jun 23,2025

Last Epoch features a robust system of 15 Mastery classes, each offering a unique subclass that allows players to specialize and enhance specific aspects of their builds. From classic roles like the Sorcerer to more unconventional choices such as the Falconer—who lets you soar across the battlefield with your avian companion—there’s something for every playstyle. Choosing the right Mastery can be overwhelming given the variety, but this **Last Epoch Mastery tier list** will guide you toward the best options for Season 2.

You're not locked into a single Mastery in Last Epoch. It's common and often beneficial to invest points in multiple Masteries to optimize your build. You can explore the first half of any Mastery's passive tree and switch between them using the Respec NPC located in the End of Time, giving you the flexibility to experiment and adapt as needed.

How We Ranked the Best and Worst Masteries in Last Epoch

Determining the strength of a Mastery involves evaluating how many key performance indicators it fulfills for effective gameplay. These include clear speed (mapping), boss damage (single-target DPS), and survivability (defense). Strong Masteries typically offer high multipliers such as “more” damage instead of just “increased,” which scales better over time. Other important stats include critical hit chance and multiplier, flat damage bonuses, armor shred, resistances, and defensive tools like damage reduction, health regeneration, and ward systems.

Mastery skills are assessed based on raw numbers, effectiveness in both boss fights and clearing content, and overall playability. While some skills may rank highly in raw power, they might feel clunky or difficult to manage, slightly lowering their overall ranking. That said, if you’re comfortable with complex mechanics like snapshotting, you might rate certain Masteries higher than listed here.

Last Epoch Tier List: Best Season 2 Masteries

Contribute to our evolving community-driven Tier List by voting for your favorite Masteries!

S-Tier: Paladin, Void Knight – Top-tier performance in all areas with no major weaknesses.
A-Tier: Falconer, Bladedancer, Shaman, Druid – Strong in most categories but missing slightly in one area.
B-Tier: Marksman, Lich, Beastmaster – Solid performers with notable limitations.
C-Tier: Necromancer, Forge Guard, Runemaster – Decent utility but fall short in several key areas.
D-Tier: Spellblade, Warlock, Sorcerer – Viable but struggle in multiple departments.

The following breakdown includes example builds from Maxroll.gg to help you understand how each Mastery functions in practice.

S-Tier Last Epoch Masteries

S-Tier: Void Knight

If you enjoy slicing through hordes of enemies with a massive purple sword while surviving almost anything thrown at you, the **Void Knight** is your ideal choice. Whether you prefer the screen-clearing power of **Erasing Strike** or the fast-paced aggression of **Warpath**, this Mastery offers top-tier damage output and survivability.

Void Knight excels in mobility and eHP (effective HP), making it incredibly smooth to play. The skill scaling is impressive—skills like Erasing Strike boast up to 600% damage effectiveness, while others sit around 200%, ensuring consistent DPS.

Its passive tree grants access to resistance penetration, leech, damage reduction, increased health, mana solutions, and attack speed. Key nodes include **Sorrow & Steel** (damage, armor, AoE), **Void Corruption** (crit chance and multiplier), and **Mortal Cleave** (culling, crit, and damage in one package).

For build ideas, try Smite Void Knight for a fast and tanky option, or Time Rot Void Knight for advanced players looking for massive burst and sustain.

S-Tier: Paladin

Paladin was initially overpowered after the Sentinel rework, dominating competitive races like the Terminate Uber Abberoth event. With powerful skills, insane defense, and absurd damage, it clearly earns its spot in S-Tier.

Judgement alone delivers 350% damage effectiveness and 200% critical multiplier for only 15 mana and a 4s cooldown—making it one of the most efficient offensive-defensive combos in the game. Skills like Symbols of Hope and Holy Aura further reinforce its hybrid damage and healing capabilities, while Healing Hands provides incredible single-target healing for bosses.

The passive tree is packed with resistances, damage reduction, healing, mana, block, armor, and penetration. Standout nodes include **Covenant of Light** (boosts Healing Hands and Holy Aura), **Reverence of Duality**, and **Covenant of Dominion**, which together provide immense damage, sustain, and defense.

While Judgement is the star, alternative builds like Bleed Hammerdin and Smite also perform well, offering off-meta but still strong variations.

A-Tier Last Epoch Masteries

A-Tier: Falconer

Although nerfed from its original release, Falconer remains an incredibly fun and powerful Mastery. Thanks to easy access to high critical multipliers and Dexterity scaling, it maintains excellent damage and unmatched movement speed.

The core mechanic revolves around **Aerial Assault**, allowing you to ride your bird companion into battle while dropping bombs. However, its biggest weakness is defense—it relies heavily on dodge and avoidance mechanics like **Silver/Dusk Shrouds** and **Glancing Blows**, requiring precise positioning to avoid incoming damage.

Builds like Ballista Falconer push extreme damage output but require heavy cheese mechanics involving Silver Shrouds and Dodge, making them risky in hardcore modes. Alternatively, Umbral Blades offers a smoother experience with Shadow Daggers and Talons of Valor bow combos.

A-Tier: Bladedancer

Bladedancer is a balanced, melee-focused Mastery with solid damage, decent clear speed, and reliable survivability. Its standout feature is **Lethal Mirage**, which provides invincibility frames (iframes) and high DPS, making it both powerful and enjoyable to play.

Passive nodes like **Pursuit** (damage and movement speed), **Argent Veil** (improved dodge reliability), and **Death’s Door** (low-life damage reduction) make it flexible and efficient. Builds like Shadow Daggers, Chakrams, and Lethal Mirage with Black Blade of Chaos deliver great results in both farming and bossing scenarios.

A-Tier: Beastmaster

Beastmaster specializes in summoning creatures to do your bidding. While not as tanky as Void Knight or Paladin, it still performs well in competitive environments like Uber Abberoth thanks to builds like Storm Crows and Poison Nova Scorpion.

Summon Wolf and other pet-based nodes allow for versatile playstyles. Although movement speed is relatively low compared to Rogue-based builds, items like The Scavenger belt and idol modifiers can mitigate this drawback.

The passive tree supports damage reduction, health regeneration, endurance for pets, and crit boosts. While it lacks raw personal damage, its versatility and synergy with summons keep it firmly in A-Tier.

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