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Larian CEO: Single-Player Games Thrive if Quality is High

by Lucas Apr 10,2025

The perennial debate about the vitality of big single-player games has resurfaced, and this time, Swen Vincke, CEO of Larian Studios and the driving force behind the blockbuster hit Baldur's Gate 3, has offered a definitive stance. In a post on X/Twitter, Vincke addressed the recurring narrative that single-player games are "dead," asserting, "Use your imagination. They're not. They just have to be good."

Vincke's expertise in this area is undeniable. Larian Studios has cultivated its reputation through a series of exceptional CRPGs, including Divinity: Original Sin and Divinity: Original Sin 2, before taking on the monumental task of developing Baldur's Gate 3, which has been met with widespread acclaim.

Known for his succinct and insightful comments, whether at events like The Game Awards or in public statements, Vincke consistently highlights the importance of passion in game development, respect for both developers and players, and a genuine care for the games themselves. His perspective on the enduring appeal of single-player games aligns with his previous statements, reinforcing the belief that quality remains the key factor.

The year 2025 has already witnessed the success of at least one major single-player title, Kingdom Come: Deliverance 2 by Warhorse Studios. With several months still ahead, there is ample opportunity for other single-player games to capture the gaming community's attention.

Larian Studios has chosen to move on from Baldur's Gate 3 and the Dungeons & Dragons universe to focus on creating a new intellectual property. During this year's Game Developers Conference, Dan Ayoub, SVP of digital games at Hasbro, hinted to IGN that updates on the future of the Baldur's Gate series might be forthcoming.