by Caleb Jan 09,2025
A recent Reddit thread highlighted significant hitbox issues in Marvel Rivals, a new team-based shooter. Videos showcased instances where Spider-Man landed hits on Luna Snow from an improbable distance, and other hits registered despite visually missing their target. While lag compensation has been suggested as a contributing factor, many believe the core problem stems from inaccurate hitbox geometry. Professional players have further demonstrated consistent inconsistencies, with right-side aiming consistently registering hits while left-side aiming often fails. This points to a broader problem affecting multiple character hitboxes.
Despite these issues, Marvel Rivals, dubbed the "Overwatch killer," launched successfully on Steam, boasting a peak concurrent player count exceeding 444,000 on its first day. While optimization concerns exist, particularly for users with lower-end graphics cards like the Nvidia GeForce 3050, the game has generally received positive feedback for its engaging gameplay and fair monetization. A key aspect of this positive reception is the non-expiring nature of battle passes, removing the pressure of needing to constantly grind. This feature alone could significantly influence player perception and retention.
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