by Jacob Feb 19,2025
Monster Hunter Wilds: A Legacy Forged in Crossovers
Monster Hunter Wilds boasts numerous enhancements and new features, but its development was subtly shaped by earlier crossover events in Monster Hunter: World. Specifically, collaborations with Final Fantasy XIV and The Witcher 3 significantly influenced Wilds' design.
Naoki Yoshida, director of Final Fantasy XIV, suggested a change to the heads-up display (HUD) during the FFXIV crossover event. This led to the implementation of on-screen attack names in Wilds, a feature initially glimpsed in the Behemoth fight within the World crossover. The inclusion of the "Jump" emote text further foreshadowed this development.

The overwhelmingly positive player response to the Witcher 3 crossover in Monster Hunter: World directly impacted Wilds' dialogue system. The success of Geralt's voiced interactions and dialogue choices served as a proving ground for a more communicative protagonist in Wilds.

The Witcher 3 collaboration provided valuable data on player reception to expanded dialogue and a speaking protagonist. This, coupled with director Yuya Tokuda's foresight, resulted in the inclusion of these features in Monster Hunter Wilds.

Tokuda's proactive approach, even before Wilds' active development, highlights Capcom's forward-thinking strategy. The Witcher 3 crossover, initiated by Tokuda himself, proved instrumental in shaping Wilds' identity.
For a comprehensive look at Monster Hunter Wilds, including gameplay and interviews, check out IGN First's exclusive coverage:
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