by Alexis Mar 18,2025
We recently interviewed the developers behind the upcoming Okami sequel in Osaka, Japan. Our two-hour conversation included Clover's director Hideki Kamiya, Capcom producer Yoshiaki Hirabayashi, and Machine Head Works producer Kiyohiko Sakata. We discussed their plans, the project's origins, and what fans can expect.
The full interview is available here, but for those seeking highlights, here's a summary of key takeaways for Okami fans:
The biggest revelation: the sequel utilizes Capcom's RE Engine. This allows the team to realize aspects of their original vision for Okami that were previously unattainable with older technology. However, some at Clover lack RE Engine experience, necessitating the collaboration with Capcom partner Machine Head Works.
Rumors of ex-PlatinumGames developers joining the project are confirmed, at least partially. While specifics remain undisclosed, Kamiya hinted at the involvement of former Platinum and Capcom staff via Machine Head Works.
Capcom's interest in an Okami sequel predates this announcement. While the original game's initial sales were modest, subsequent releases across various platforms spurred renewed interest. As Hirabayashi explained, the project required assembling a specific team, a process that took considerable time.
This is a true sequel, directly continuing the story from the original Okami. Details will be kept under wraps to avoid spoilers for those unfamiliar with the original game.
Yes, that's Amaterasu in the trailer.
The developers acknowledge Okamiden's existence and understand the mixed reception it received, particularly regarding its storyline. They emphasize that this new sequel directly continues the narrative of the original Okami.

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Hideki Kamiya actively engages with fan feedback on social media, using it to gauge expectations for the sequel. However, he clarifies that the team's goal isn't to simply fulfill requests but to create the best possible game.
Rei Kondoh, composer of several tracks for the original Okami (including the iconic "Rising Sun"), composed the arrangement heard in the Game Awards trailer, strongly suggesting his involvement in the sequel's soundtrack.
The developers emphasize the project's early stage of development, urging patience. They prioritize quality over speed, promising a dedicated effort to meet fan expectations. Further news may be some time in coming.
The complete interview is available here.
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