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Monster Hunter Wilds Explains Cooking System

by Emma Feb 26,2025

Enhanced Culinary Realism in Monster Hunter Wilds: A Feast for the Eyes

Monster Hunter Wilds is set to redefine in-game food presentation, prioritizing appetizing visuals through a blend of realism and stylized exaggeration. Development leads Kaname Fujioka (Executive Director/Art Director) and Yuya Tokuda (Director) aim to surpass mere realism, focusing on what truly makes food look delicious. This approach draws inspiration from anime and commercials, incorporating techniques like enhanced lighting and exaggerated food models to achieve a mouthwatering effect.

The game boasts a diverse menu featuring meat, fish, and vegetable dishes. Unlike previous installments, players can enjoy their culinary creations anywhere, fostering a casual "camping grill" atmosphere rather than a formal restaurant setting. A December preview showcased an impressive cheese pull, hinting at the level of detail to be expected. Even simpler dishes, such as roasted cabbage (a notable challenge for Fujioka), are meticulously crafted, with realistic details like puffing steam upon uncovering the pan. A roasted egg topping adds an extra touch of visual appeal.

Director Tokuda, a self-proclaimed meat enthusiast, teased a secret "extravagant" meat dish, promising further culinary delights. The overall focus on diverse dishes and expressive character animations during mealtimes aims to create an immersive and satisfying culinary experience. The game's launch is scheduled for February 28, 2025.

Image:  A promotional image showcasing a dish from Monster Hunter Wilds