by Stella Jan 07,2026

Final Fantasy could be making a comeback to its turn-based origins following Expedition 33's remarkable success. Discover Square Enix's renewed perspective on classic combat systems and how the company faced challenges after losing Final Fantasy's original creator.

Final Fantasy might embrace its heritage as Square Enix acknowledges turn-based combat as fundamental to its identity. During a recent shareholders meeting on June 25, discussions emerged about strategic directions for Dragon Quest and Final Fantasy franchises.
A shareholder named Yuzu proposed annual releases of Square Enix's flagship titles to maintain fan engagement while advocating for a return to turn-based mechanics. Clair Obscur: Expedition 33's impressive performance - selling 3.3 million copies in just 33 days - served as compelling evidence of the genre's enduring appeal.

The company acknowledged Expedition 33's achievement and confirmed they're closely watching market trends that could influence future projects. Square Enix emphasized that turn-based RPGs represent "the foundation of our company," suggesting renewed appreciation for their roots.
The franchise's shift toward action-oriented combat in recent installments like Final Fantasy 7 Remake and Final Fantasy 16 has created divisions among longtime fans. Earlier interviews revealed this transition aimed to attract younger audiences, with FF16 producer Naoki Yoshida noting that contemporary gamers grew up with real-time combat systems.

Despite these changes, Yoshida hinted at possible returns to command-based systems in future projects. Square Enix's recent statements confirm this potential shift, expressing their ongoing commitment to turn-based RPGs while recognizing different generational preferences.
In related developments, legendary composer Nobuo Uematsu revealed Square experienced significant turmoil after visionary creator Hironobu Sakaguchi departed in 2003. Financial difficulties prompted Sakaguchi's exit, eventually leading to Mistwalker's formation in 2004.

During a recent podcast appearance, Uematsu described Sakaguchi's pivotal leadership role, recalling Square's informal "university club" atmosphere during their early days. He admitted the company struggled significantly after Sakaguchi's departure, stating: "The organization suddenly collapsed. I thought - I should distance myself from this."
Despite historical challenges, Uematsu praises Square Enix's resilience and continued game development success. Both creatives maintain productive relationships with their former company, collaborating on various projects through freelancing arrangements.
Since establishing Mistwalker, Sakaguchi and Uematsu have collaborated on multiple titles and reportedly plan to develop a spiritual successor to Final Fantasy 6, demonstrating their enduring creative partnership.
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